Your screen is to small to play this Miniclip game online.
Are you up the challenge to clear all the bubbles and get yourself out of trouble? In this fun online game by Miniclip you are a little pig, which have to destroy the bouncing bubbles by splitting them again and again with a line from your harpoon gun, but don't let them touch you! Collect items dropped to gain advantages and score bonus points by eliminating all the bubbles before time runs out. If you love this online game, then we also recommend that you try the classic Bubble Bobble game and the fun Bubble Panda too. Have Fun!
Do you like to puzzle with bubbles, and do you also enjoy to play a cool puzzle game. If you are in the same mood as us today, you probably would like to play our fun Bubble Trouble game by Miniclip online.
Use the arrow keys to move and space to shoot.
Not only is it very fun, but there is also many benefits of playing with bubbles. Not only is bubble play an easy way to have fun with small kids, it's also a fun way to work on a host of developmental skills, such as: Fine motor skills, Visual tracking skills, Hand/eye coordination, Sensory processing skills, Oral motor skills, Social and communication skills, Gross motor skills, Following directions, Identifying body parts, Speech skills, and Language and cognitive skills. Bubbles are wet. and slimy. and sticky. They feel funny. And the physical act of blowing can be a very effective sensory-based way to help children "organize", calm, and focus their bodies. Blowing bubbles is good exercise for little mouths, but it can hard work! Bubble blowers (like the tube-shaped ones) are easier than bubble wands, and kids won't inhale bubble solution if they decide to suck instead of blow out. Skinnier tube blowers are typically easier than fat ones. And blowing at bubbles that have already been blown and are sitting on the end of the wand can also be easier than straight-up blowing through the wand. You can give them directions on how to pop the bubbles with each turn (clap them, poke them, squeeze them, jump on them, etc.) either one at a time or by telling them a popping sequence (first poke, then squeeze, then clap). Or they can follow the directions to a turn-taking sequence (first Ryan pops, then Sarah, then Benny). The possibilities for directions are endless.